Friday 16 October 2009

Poly Flow and Pixar Eyes






Currently I'm learning strip modelling techniques and about facial poly flow for use in animation. I decided on this simple but appealing head shape design, it was largely inspired by a model named Dee available to use on the 11 second club website. I added ears to the basic head and i also decided to have an expressive brow much like the style used in Wallace and Grommet animations. The style called for a plain mouth and teeth are still in the thinking stage. Our 3d lecturer also suggested using Pixar style eyes and so i made some to test. These ayes are constructed as a real eye may be with the eyeball, retina, cornea, and lens modeled and textured as needed. The effect is quite nice, i still need to decide what colours i like though.

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