








Here is a quick tutorial on how to make a
wire frame texture for displaying your builds. Daryl
Marples taught me this method, cheers prof.
Step 1
Make or load a mesh, the layout of the lines in the mesh will be mirrored in the texture so make sure your build is neat. If your mesh
isn't visible turn on edge faces in the
view port controls.
Step 2
Open the material editor and choose a new slot, press the "standard" button and select composite material.
You can either keep or discard the existing gray colour, i discarded it.
Step 3
Choose base material in the composite material settings box and choose a base colour, I chose a grey.
Step 4
In the first material slot first choose "standard" material from the box.
Step 5
Choose a contrast with your base colour for your
diffuse channel, i chose black.
Remember to check the wire option
available here.
Step 6
Apply the texture to your mesh. The mesh will look like a
wire frame view (you can see through it)
Step 7
Change the
renderer to Mental Ray and render.
You should have a nice basic
wire frame texture with a solid background.
The pictures are uploaded in reverse, start at the bottom.